/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|*               2008-2010 TrinityCore <http://www.trinitycore.org/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

#ifndef RIBONCORE_TEMPSUMMON_H
#define RIBONCORE_TEMPSUMMON_H

#include "Creature.h"

class TempSummon : public Creature
{
public:
    explicit TempSummon(SummonPropertiesEntry const *properties, Unit *owner);
    virtual ~TempSummon() {};
    void Update(uint32 time);
    virtual void InitStats(uint32 lifetime);
    virtual void InitSummon();
    void UnSummon();
    void RemoveFromWorld();
    void SetTempSummonType(TempSummonType type);
    void SaveToDB(uint32 /*mapid*/, uint8 /*spawnMask*/, uint32 /*phaseMask*/) {}
    Unit* GetSummoner() const;
    uint64 const& GetSummonerGUID() { return m_summonerGUID; }

    const SummonPropertiesEntry * const m_Properties;
private:
    TempSummonType m_type;
    uint32 m_timer;
    uint32 m_lifetime;
    uint64 m_summonerGUID;
};

class Minion : public TempSummon
{
public:
    Minion(SummonPropertiesEntry const *properties, Unit *owner);
    void InitStats(uint32 duration);
    void RemoveFromWorld();
    Unit *GetOwner() { return m_owner; }
    float GetFollowAngle() const { return m_followAngle; }
    void SetFollowAngle(float angle) { m_followAngle = angle; }
    bool IsPetGhoul() const {return GetEntry() == 26125;} // Ghoul may be guardian or pet
    bool IsGuardianPet() const;
protected:
    Unit * const m_owner;
    float m_followAngle;
};

class Guardian : public Minion
{
public:
    Guardian(SummonPropertiesEntry const *properties, Unit *owner);
    void InitStats(uint32 duration);
    bool InitStatsForLevel(uint8 level);
    void InitSummon();

    bool UpdateStats(Stats stat);
    bool UpdateAllStats();
    void UpdateResistances(uint32 school);
    void UpdateArmor();
    void UpdateMaxHealth();
    void UpdateMaxPower(Powers power);
    void UpdateAttackPowerAndDamage(bool ranged = false);
    void UpdateDamagePhysical(WeaponAttackType attType);

    int32 GetBonusDamage() { return m_bonusSpellDamage; }
    void SetBonusDamage(int32 damage);
protected:
    int32   m_bonusSpellDamage;
    float   m_statFromOwner[MAX_STATS];
};

class Puppet : public Minion
{
public:
    Puppet(SummonPropertiesEntry const *properties, Unit *owner);
    void InitStats(uint32 duration);
    void InitSummon();
    void Update(uint32 time);
    void RemoveFromWorld();
protected:
    Player *m_owner;
};

#endif
